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User Personas, Scenarios, and Narratives. Design for Collaboration

VR is a full body and mind experiential medium where user is part of a stage and enacting in the story.
Participants will learn different storytelling techniques used in theatre, narrative patterns, orchestrating movement and dialogue between user and other elements. One of the important aspects of the story is the Actor which we derive using personas.
Participants will learn about how to create User Personas, so that they have a clear pictures of our users pain points, behavior and goals. User Persoans will help us do user centered design and any design decision we take in later phase will be based on our user personas.

Participants will also be made aware of how to overcome the constraints posed by different VR hardware and Design an experience appropriate for that hardware

Understanding User Data using Affinity Mapping, VR UX Canvas (Prev Lesson)
(Next Lesson) Information architecture, navigation models in 3D
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